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Skills are markdown files that extend what the agent knows. A skill can teach it a framework, a workflow, a style guide, or a domain. SoulForge reads SKILL.md files at launch and routes them into the agent’s system prompt when relevant.

Browse and install

Press Ctrl+S or run /skills. The picker searches skills.sh for community skills.
/skills        open the manager
Ctrl+S         same
Three tabs:
  • Search: live search against the skills.sh catalog, sorted by install count.
  • Installed: every skill SoulForge can find on your machine.
  • Active: skills loaded into the current session.

Scopes

Skills resolve from six directories, with project scope taking priority over global:
~/.soulforge/skills/        global
~/.agents/skills/           global (shared with other tools)
~/.claude/skills/           global (Claude Code compatible)
.soulforge/skills/          project
.agents/skills/             project
.claude/skills/             project
If a skill exists in both a global and a project scope, the project copy wins. Symlinks are followed, so shared skill collections (for example ~/.agents/skills linked from ~/.claude/skills) deduplicate automatically.

Install

From the picker: enter selects a skill. SoulForge runs bunx (or npx as fallback) to add the skill. It lands in the chosen scope and appears in the Installed tab. From the CLI:
# Browse popular skills
bunx skills list

# Add from a catalog
bunx skills add <source> --skill <id> -g

Enable and disable

Skills are loaded per session. In the Active tab, toggle skills on and off; they appear in the agent’s prompt context when on and drop out when off. The setting persists per session.

Structure

A skill is a directory with a SKILL.md at its root:
my-skill/
├── SKILL.md           required, the frontmatter + instructions
├── references/        optional supporting docs
└── templates/         optional templates
SKILL.md front matter:
---
name: my-skill
description: When to reach for this skill.
---

# My Skill

Instructions, conventions, patterns...

Remove

From the Installed tab, select a skill and delete. SoulForge removes the directory on disk.

Writing your own

Any directory with a SKILL.md is a skill. Drop one in .soulforge/skills/my-skill/SKILL.md (project) or ~/.soulforge/skills/my-skill/SKILL.md (global) and it shows up immediately. The agent loads the skill content into its system prompt when the skill is active for the session, so keep SKILL.md concise and actionable.